Cedra Interactive

Careers

We stay small on purpose, and we hire the same way. There is not always an open role, but there is always room for someone who makes things worth talking about.

Where we grow

The disciplines the studio is built on. Tell us where you fit, even when nothing is posted.

Engineering

The tools and systems our games are built on.

Art

Worlds, characters, and the look that carries them.

Design

Systems, levels, and the feel of play.

Music & audio

Score, sound, and the atmosphere they build.

Production

Keeping the work moving and the studio running.

Send an application

One short form, straight to the studio. We read every application ourselves and reply by email.

Area *
Resume / CV *PDF or Word, up to 8 MB.